One of RuneScape's earliest quests, Shield of Arrav, was ahead of RuneScape gold its time. It required two players to team up in real-time, each joining opposing gangs, to recover the two halves of a legendary shield.

Finding a partner was often harder than the quest itself. Whether you joined the Phoenix Gang or the Black Arm Gang, there was always a shortage of players on the opposite side. But once you finally synced up and completed it together, the feeling was unforgettable.

It was an early example of RuneScape's community-first design philosophy—one that emphasized cooperation, communication, and shared experience.

One Small Favour

A Never-Ending Chain of Errands

"It's just one small favor…"

Famous last words. What begins as a simple request quickly becomes an epic, globe-trotting ordeal. Every person you help asks for something else, leading to an exhausting chain of increasingly absurd tasks.

By the time you've delivered, bartered, and fought your way through trolls, rock monsters, and jungle detours, you'll be left questioning how it all started with a man who just wanted some logs.

And yet, One Small Favour has become a beloved quest because it fully embraces its own madness. It's hilarious, self-aware, and deliberately exasperating—RuneScape comedy at its finest.

Underground Pass

A Dungeon You May Never Escape

Dreaded by many, Underground Pass is the definition of a trial by fire. It's long, complex, and punishing, filled with traps, perilous jumps, and a dark atmosphere that feels more oppressive with each misstep.

This sprawling dungeon is your key to the western lands of Tirannwn, but the price of entry is steep. One wrong click can send you tumbling into darkness—or back to cheap RS gold the bank.