The Acolyte is the master of Last Epoch gold death and the macabre,capable of summoning minions and casting dark spells. While not necessarily the most beginner-friendly,the Acolyte's power lies in the strength of its minions and dark abilities. This class is ideal for players who enjoy a more passive playstyle,relying on summoned creatures to deal damage while the player focuses on supporting and managing them.

Mage
    
The Mage is the quintessential spellcaster,wielding powerful elemental magic to obliterate enemies from a distance. It offers immense damage potential but is frail in close combat,making positioning key to survival. Mages are fantastic for players who enjoy dealing massive amounts of damage quickly,but they require precision and tactical thinking due to their vulnerability.

Primalist
    
The Primalist is closely connected to nature,channeling the power of animals and the environment. They have access to a variety of skills,including shapeshifting,summoning beasts,and casting nature-based spells. This class is versatile and can be tailored to both defensive and offensive strategies. It's a good choice for players who want flexibility and adaptability in their playstyle.

Rogue
    
The Rogue is a highly mobile class that excels in both melee and ranged combat,often relying on stealth to deal devastating damage. Rogues can adapt to a variety of situations,using evasive maneuvers to avoid damage and striking at opportune moments. This class is perfect for players who enjoy agility,stealth,and fast-paced combat.

Sentinel
    
The Sentinel is a durable and well-rounded class,offering high health and defensive capabilities. They can serve as tanks,absorbing damage while dishing it out in return. The Sentinel is versatile,with a variety of abilities that include both melee combat and ranged attacks,as well as some spellcasting abilities. This makes them a great option for players who want a balanced experience and prefer durability over cheap Last Epoch gold raw damage.