And slayer came out in 2005 of OSRS gold the subsequent year. They did that with a small development team when compared with today's. I know it's harder to release upgrades these days with all that, but more quests and updates in general sure would be fine. I'm probably quite wrong here but it feels like Jagex puts more thought into Treasure Hunter/Solomon's upgrades than regular game upgrades. A bunch of things which have been published there could have been incorporated into a new quest or skill expansion. Portable forges and ranges especially.

Quality over quantity I figure? Not really. That is implying that either 2005 had poor quality or that today has good quality. This year's quests: One of a Kind - Okay. The one issue with this particular one is that it ought to have been rated Master instead of Grandmaster. It's also rushed. The new regions use recycled images (celestial dragon dungeon is just like the Brimhaven metal dragon area). Fate of the Gods - Really good / amazing. It is comprised but still done nicely. Shadow Over Ashdale - Novice and short, but good atmosphere. The Mighty Fall - Pretty Good.

Plague's End - Obviously hurried, though some parts were fine they had been overshadowed by the lack of depth in others. So two are dashed and three are great. I'd say If we look at a couple of late 2013 quests, I'd mention a couple of others are obviously rushed as well, such as Birthright of the Dwarves that had no Article Quest Dialogue until the launch of Plague's End (nearly a year). 2005 quests: '' I can not find a full list but here's a few I found. Desert Treasure - Pretty good.

Mourning's Ends Part II - Immersive, none of my favorites though for obvious reasons. Rat Catchers - This is long and sort of funny. New areas published, etc.. And 20+ more quests, none of which felt hurried. Thats not really what I meant, I meant that nowadays theres an expectation for the majority of quests to have a nice storyline, decent cinematics, decent things to do and maybe a purposeful benefit. I have ploughed through likely 40-50 members quests in my ironman and a lot really feel as'do x''doy''do z' get things, and complete pursuit.

It's excellent to see Jagex caring about the wilderness now. It definitely can be one of the better places in the game. It is still one of my favourite places, definitely my favorite when I was freeplay. Rune Labs - Okay cool. Community Development Team - it's good to see folks from Runezone getting even more employment opportunities now. New game - Never going to play with a card game. HTML5 - What I expected, good to realize they are attempting to move into a new leadership because what they are doing now is not working out (and cheap RuneScape gold it is not entirely their fault).